Increase light physical damage (50%) for 5 turns to caster (can't be dispelled) Increase ability modifier (25x) for 10 turns to caster (can't be dispelled): All physical attacksĭecrease light resistance (120%) for 5 turns to all enemiesĪdd light element to physical attacks for 5 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 10 turns to caster Increase ATK/DEF/MAG/SPR (400%) for 10 turns to caster Physical attack with magic damage (165x + 1.5x per 5% morale above 100%, 195x max) to all enemies Mitigate damage taken (80%) for 5 turns to caster Physical attack with magic damage (145x + 1.5x per 5% morale above 100%, 175x max) to all enemies Increase LB gauge (5) to all allies, except casterĭecrease sword resistance (30%) for 5 turns to all enemies Increase physical and magic damage against beasts, demons and humans (50/50/50%) Increase physical and magic damage against beasts, humans and reapers (100/200/200%)Ĭhance to ignore fatal damage (100%) when HP is above 5% (5% HP lock, max 1 time) Increase equipment MAG (300%) and magic accuracy (25%) when single wielding any weapon Increase equipment ATK (300%) and physical accuracy (25%) when single wielding any weapon Increase ATK and MAG (250%) and DEF, SPR, HP and MP (120%) Increase resistance to stop and charm (100%) Increase MAG (500%, max 500%) for 1 cast to casterĪuto-cast Elegant Spellblade at the start of a battle Increase LB damage (300%) for 5 turns to caster (can't be dispelled) Increase ice and light magic damage (50%) for 5 turns to caster (can't be dispelled) Increase ice and light physical damage (50%) for 5 turns to caster (can't be dispelled) If used after Azure - Remise+, Azure Key - En Garde!, Azure Key - En Garde!+1, Azure Key - En Garde!+2, Azure Key - En Garde!+3, Azure Key - En Garde!+4 or Azure Key - Insistence, name changes into Azure - Remise+:įilter Cast 4 times: Aurora Key - Frost Blossom, Aurora Key - Frost Blossom+1, Aurora Key - Frost Blossom+2, Aurora Key - Frost Blossom+3, Aurora Key - Frost Blossom+4, Azure - Preparation, Azure - Preparation+, Azure - Remise, Azure - Remise+, Azure - Riposte, Azure - Riposte+, Azure Key - Insistence Increase LB gauge (8) to all allies, except caster If used after Azure - Preparation+, Azure Key - En Garde!, Azure Key - En Garde!+1, Azure Key - En Garde!+2, Azure Key - En Garde!+3, Azure Key - En Garde!+4 or Azure Key - Insistence, name changes into Azure - Preparation+: Increase LB gauge (6) to all allies, except caster Increase MAG (300%, max 300%) for 1 cast to caster Mitigate damage taken (60%) for 5 turns to all allies If used after Azure - Riposte+, Azure Key - En Garde!, Azure Key - En Garde!+1, Azure Key - En Garde!+2, Azure Key - En Garde!+3, Azure Key - En Garde!+4 or Azure Key - Insistence, name changes into Azure - Riposte+: Mitigate damage taken (50%) for 5 turns to all allies Increase ice resistance (80%) for 5 turns to all allies Physical attack with magic damage (225x + 2.5x per 5% morale above 100%, 275x max) to one enemy Increase ATK/DEF/MAG/SPR (300%) for 5 turns to caster Increase ice magic damage (45%) for 5 turns to all allies (can't be dispelled)Įnable area effect to ally's area: Increase ice physical damage (25%) for 5 turns, Increase ice magic damage (25%) for 5 turns Increase ice physical damage (45%) for 5 turns to all allies (can't be dispelled) Filter Cast 3 times: Aurora - Bind, Aurora - Bind+, Aurora - Coupé, Aurora - Coupé+, Aurora - Flick, Aurora - Flick+, Aurora Key - Frost Blossom, Aurora Key - Frost Blossom+1, Aurora Key - Frost Blossom+2, Aurora Key - Frost Blossom+3, Aurora Key - Frost Blossom+4, Aurora Key - Pressure, Aurora Key - Pressure+1, Aurora Key - Pressure+2, Aurora Key - Pressure+3, Aurora Key - Pressure+4, Azure - Preparation, Azure - Preparation+, Azure - Remise, Azure - Remise+, Azure - Riposte, Azure - Riposte+, Azure Key - En Garde!, Azure Key - En Garde!+1, Azure Key - En Garde!+2, Azure Key - En Garde!+3, Azure Key - En Garde!+4, Azure Key - Insistence, Dawn Radianceĭecrease ice resistance (135%) for 5 turns to all enemiesĪdd ice element to physical attacks for 5 turns to all allies
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